CSS 3D Transforms
CSS 3D Transforms
CSS also supports 3D transformations.
CSS 3D Transforms Methods
With the CSS transform
property you can use the following 3D transformation methods:
rotateX()
rotateY()
rotateZ()
But there are other methods that you can use:
Function | Description |
---|---|
matrix3d (n,n,n,n,n,n,n,n,n,n,n,n,n,n,n,n) | Defines a 3D transformation, using a 4x4 matrix of 16 values |
translate3d(x,y,z) | Defines a 3D translation |
translateX(x) | Defines a 3D translation, using only the value for the X-axis |
translateY(y) | Defines a 3D translation, using only the value for the Y-axis |
translateZ(z) | Defines a 3D translation, using only the value for the Z-axis |
scale3d(x,y,z) | Defines a 3D scale transformation |
scaleX(x) | Defines a 3D scale transformation by giving a value for the X-axis |
scaleY(y) | Defines a 3D scale transformation by giving a value for the Y-axis |
scaleZ(z) | Defines a 3D scale transformation by giving a value for the Z-axis |
rotate3d(x,y,z,angle) | Defines a 3D rotation |
rotateX(angle) | Defines a 3D rotation along the X-axis |
rotateY(angle) | Defines a 3D rotation along the Y-axis |
rotateZ(angle) | Defines a 3D rotation along the Z-axis |
perspective(n) | Defines a perspective view for a 3D transformed element |
The rotateX() Method
The rotateX()
method rotates an element around its X-axis at a given degree:
#myDiv {
transform: rotateX(150deg);
}
The rotateY() Method
The rotateY()
method rotates an element around its Y-axis at a given degree:
#myDiv {
transform: rotateY(150deg);
}
The rotateZ() Method
The rotateZ()
method rotates an element around its Z-axis at a given degree:
#myDiv {
transform: rotateZ(90deg);
}
Other 3D transform properties
Property | Description |
---|---|
transform | Applies a 2D or 3D transformation to an element |
transform-origin | Allows you to change the position on transformed elements |
transform-style | Specifies how nested elements are rendered in 3D space |
perspective | Specifies the perspective on how 3D elements are viewed |
perspective-origin | Specifies the bottom position of 3D elements |
backface-visibility | Defines whether or not an element should be visible when not facing the screen |